Joliet Junior College's
Game Design & Development Program
The gaming industry is a multi-billion dollar industry which is growing rapidly. There are many career paths for this industry such as game programmer, game designer, audio artist, graphics artist, animation artist, game producer, and game tester.
Students in the JJC Game Design and Development program learn the skills and techniques to design and to make games. They also will use Maya and UnReal game engines to develop 3D models and animations for games. For those who wish to continue their education for a bachelor’s degree, the CIOS department has partnered with several four-year degree universities to set up 2+2 programs to ensure smooth transfers to their universities.
Learn More About the Program - Click HERE.
Students in the JJC Game Design and Development program learn the skills and techniques to design and to make games. They also will use Maya and UnReal game engines to develop 3D models and animations for games. For those who wish to continue their education for a bachelor’s degree, the CIOS department has partnered with several four-year degree universities to set up 2+2 programs to ensure smooth transfers to their universities.
Learn More About the Program - Click HERE.
General Education Requirements (Must include): 16 Semester Hours
Programming Concentration: 12 Semester Hours
Design and Modeling Concentration: 12 Semester Hours
Department Electives (GAME): 8 Semester Hours
Total Required Hours: 67 Semester Hours
- ENG 130 - Technical Writing and Communication *
- ART 109 - Introduction to the Visual Arts
- MATH 131 - College Algebra *
- or
- MATH 138 - Pre-Calculus I: Algebra *
- *This course requires prerequisite fulfillment or department consent.
- CIS 130 - BASIC Programming *
- CIS 236 - Programming in C *
- CIS 246 - Advanced C Using C++
- GAME 200 - Game Design
- GAME 202 - 3D Modeling
- GAME 203 - Game Production
- GAME 211 - Game Development I
- GAME 212 - Game Development II
- *This course requires prerequisite fulfillment or department consent.
Programming Concentration: 12 Semester Hours
Design and Modeling Concentration: 12 Semester Hours
- GAME 204 - Basic Animation
- GAME 207 - Digital Sound for Computer Games
- GAME 232 - Advanced 3D Modeling
Department Electives (GAME): 8 Semester Hours
Total Required Hours: 67 Semester Hours